Factory Simulator - Automation & device crafting
Experience vibrant graphics & diverse devices while crafting, enhancing, & creating complex production chains for exciting gameplay.

- 1.4.4 (63) Version
- 2.8 Score
- 346K+ Downloads
- In-game purchases License
- 3+ Content Rating
Prepare to discover a genuine haven for those passionate about automation:
- Vivid, engaging visuals
- More than 20 unique devices
- A variety of blueprints to enhance your devices
- An extensive selection of over 30 items for creation
- A collection of more than 70 achievements to unlock
- Hundreds of components available for device enhancements and item crafting
- The capacity to establish intricate production chains
Construct a range of household gadgets, starting with mining and processing ore, then moving on to producing wires, circuits, engines, and culminating in the assembly of devices using an assembly machine.
Produce items like speakers, hairdryers, refrigerators, and even a supercomputer!
Future updates will elevate the game experience further!
Our factory simulation is set to introduce soon:
- Additional generators
- New device options
- Animation for all devices
- Enhanced upgrade possibilities for devices
- Multiblock device configurations
- A "live market" feature
Where Gears Meet Genius: My Obsessive Journey Through the Ultimate Automation Sandbox
This isn’t just another factory sim—it’s a hypnotic dance of logic and creativity that transformed my nights into feverish engineering sessions. From the first moment I fed raw ore into a clattering mining rig, I was hooked by the tactile clinks and whirrs of machinery springing to life.
The genius lies in its layered simplicity: wiring copper into circuits felt satisfyingly elemental, but threading those circuits through assembly lines to craft humming refrigerators or sleek hairdryers sparked childlike wonder. Unlike bloated automation games drowning in menus, here every blueprint unfolds intuitively—yet building multi-stage production chains (like transforming iron ore → engines → speakers) demanded deliciously complex problem-solving.
I’d lose hours optimizing conveyor belts, grinning as my workshop evolved from scrappy garage to a symphony of synchronized devices. The 70+ achievements aren’t filler; they’re clever nudges toward mastery, like "Thermal Artist" for overheating five engines (a hilariously smoky lesson in cooling systems). With promised multiblock devices and live markets looming, this gem isn’t just a game—it’s an ever-evolving playground for tinkerers.
Critical Builder FAQs:
Q: How steep is the learning curve?
A: Gentle onboarding (simple wire crafting) escalates thoughtfully. By engine production, you’ll need strategic planning—but tooltips and blueprint previews prevent overwhelm. Perfect for automation rookies and veterans alike.
Q: Are "vivid visuals" actually engaging during gameplay?
A: Absolutely. Watching gears spin in your first crude motor is charming, but seeing lasers etch circuits in late-game assembly machines is pure eye candy. Visual feedback makes progress viscerally rewarding.
Q: Can you truly build complex chains without frustration?
A: Yes! Prioritize space early. My mistake: cramming smelters beside assemblers, causing conveyor tangles. Lesson learned—plan "production neighborhoods" (e.g., dedicate zones for raw processing vs. device assembly).
Q: How impactful are the 30+ craftable items?
A: Each tier reshapes your strategy. Crafting speakers requires rubber + magnets, forcing diversified supply lines. Supercomputers? A marathon requiring synchronized circuits, cooling, and power—worth the grind.
Q: Is there replay value after achievements?
A: Endless. Experiment with alternate blueprints (e.g., optimize for speed vs. energy efficiency). Future updates (multiblock devices, markets) will revolutionize meta-strategies.
Q: How costly are device upgrades?
A: Balanced. Early magnet/motor enhancements feel achievable, but elite multi-tool upgrades demand rare components—motivating deeper chain optimization. No pay-to-win shortcuts.
Q: Are blueprints customizable?
A: Partially. You can tweak input/output ratios on existing blueprints, but true custom designs aren’t supported yet (devs hint this is coming!).
Q: Offline progress possible?
A: Fully offline! Perfect for travel. Production timers only advance during active play—no idle mechanics.
- Version1.4.4 (63)
- UpdateAug 11, 2025
- DeveloperAndromeda Coders
- CategorySimulation
- Requires AndroidAndroid 5.0+
- Downloads346K+
- Package Namecom.andromeda.factory
- Signature74662aff65affdf995aa812580fd75fc
- Available on
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NameSizeDownload
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12.72 MB
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12.51 MB
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8.82 MB
Engaging and mentally stimulating gameplay
High-quality graphics rated 9/10
No forced ads, optional bonuses available
Allows for complex factory automation
Continuous updates and improvements from developers
Provides a satisfying challenge with resource management
Room for creative factory design and optimization
Simple controls once the mechanics are understood
Steep learning curve for new players
Early game progression feels slow and grindy
Machinery movement and filter functionality needs rework
Limited offline play and no idle resource generation
Research points are difficult to earn, slowing progression
UI could be more aesthetically pleasing and user-friendly
Overpriced machinery leading to financial limitations
Tutorial lacks clarity and depth in guiding new players