Survival Simulator - Survival & crafting challenge
Experience thrilling multiplayer survival as you gather resources, craft tools, and navigate a hostile wilderness teeming with danger.

- 0.2.3 alpha Version
- 4.0 Score
- 6M+ Downloads
- In-game purchases License
- 12+ Content Rating
Survival Simulator immerses you in a forest teeming with bizarre creatures and other players, most of whom are dangerous and merciless.
Venture into the wilderness, set up a camp, collect materials for crafting, protect yourself, and enhance your tools and weapons.
Can you endure in a world where everyone wants to see you fail? Now is the perfect time to find out!
Main features:
• Multiplayer. Establish your own server or join an existing one. You can choose to work independently or form a team with others who share your goals. Ultimately, your survival is what matters, regardless of how you achieve it.
• Realistic visuals. Experience the essence of survival gameplay. Be prepared to confront numerous obstacles, including challenges posed by fellow players.
• A wide range of tools and weapons.
• Resource collection (wood, stones, metals).
• Wildlife hunting.
• Systems for building and crafting.
Game Review
When my stone axe chopped into the fir for the seventh time, the sandy sound of wood fiber bursting became the only reality in this wilderness. Until the wild boar with tusks dripping with saliva launched a charge from the visual blind spot - the moment the wooden spear collided with the beast's skull, the weapon turned into pixel fireworks all over the sky, and the cold death prompt of the system crushed my dignity: "Killed by livestock". When I woke up at the rebirth point of the rocky beach, I looked at the empty backpack and suddenly realized the law of this world: the death tax is far sharper than the wild boar's tusks. It instantly stripped away the sixty-four pieces of ore I had collected with all my heart and soul, like a tyrant confiscating the last grain of wheat from the common people.
The survival paradox burned by the campfire:
In order to light the basic campfire, I became a mechanical logging puppet. When the flames finally jumped, the lingering revenge beast actually crossed the laws of physics and extinguished the fire. The stinging pain of sparks splashing into my pupils made me see the truth - there is no ecological chain, it is clearly a god-killing AI written by programmers. Even more absurd is the bone arrow production table: the twelve killing weapons obtained by enslaving trees for half a day bounced like rubber toys when they hit pig skin. I squatted on the meadow and stroked the cracks on the arrow shaft, as if touching the developer's blasphemy against the word "survival".
Architectural hell tears off the veil of hypocrisy:
When hundreds of logs finally piled up into a hill, the foundation module lit up a ghostly red light of prohibiting construction when it touched the ground. The sneering "repair hammer" in the synthesis column tempted me to the ultimate scam: to build a stone house, you need to build a furnace first, and to build a furnace, you need to conquer the ore vein, and the guardian of the ore vein is three steel porcupines with broken values. This Russian nesting doll-like construction chain is essentially a modern slavery knot woven with a progress bar, and each process is tightening the blood vessels of the player's neck.
The most exquisite plunder is hidden in the resource prison. Every time I swing my axe to exhaustion, the faint light of the advertising button appears at the edge of my vision, like a strange flame that lures moths in the dark night. The deadly boar that always appears at the critical point of collection is just a paid sheepdog that drives the sheep to the recharge entrance. When the sun sets and the gold is melting, I stare at the oblique shadow cast by the unfinished furnace, and suddenly hear the roar of the game soul: it uses a physics engine that penetrates the model (pig trotters step on the fire without any damage) and anti-intellectual synthesis logic (wooden arrows can hardly break pig skin) to build the Sisyphus myth of the digital age.
When the system forces me to watch the 59-second countdown of the campfire, the wailing of tens of millions of players emerges from the swaying flames. The shelter icon that always flashes at the top of the leaderboard is just a virtual carrot hanging in front of the donkey's eyes - after all, even the creator has forgotten that true survival is never in the ore pile, but in the last bit of dignity that humans hold tightly when facing absurdity.
- Version0.2.3 alpha
- UpdateJul 18, 2025
- DeveloperHYPERHUG
- CategorySimulation
- Requires AndroidAndroid 5.1+
- Downloads6M+
- Package Namecom.catsbit.survivalsimulator
- Signaturef9f8b784c7c9ec0d24feda88e8ceb1a0
- Available on
- ReportFlag as inappropriate
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NameSizeDownload
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99.01 MB
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95.35 MB
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94.26 MB
Enhanced crafting options including suppressors and different scopes.
Improved graphics optimization for low-spec devices.
Increased variety of guns and weaponry.
Addition of explosives like C4 for raiding bases.
Implementation of a resource system involving sulfur for ammunition.
Upgrade capabilities for building structures to stone and metal.
Option to rotate and move placed items in the game.
Ability to save progress on servers for better gameplay experience.
Introduction of more animals and enemies for diverse interactions.
Laggy performance detracting from the gaming experience.
Clunky controls causing frustration during gameplay.
Frustrations with crafting mechanics taking too long or glitching.
Items disappearing upon dropping or when switching servers.
Limited animal AI making hunting less engaging.
Inability to upgrade buildings without losing progress.
Presence of hackers undermining fair play.
Bugs resulting in lost inventory or unresponsive items.
Lack of single-player mode for improved personal gameplay.