Runaway girl - Support & Save Girl
Experience deep storytelling & emotional connections while guiding a runaway through her journey of growth and healing.

- 42 Version
- 3.5 Score
- 250K+ Downloads
- Free License
- 12+ Content Rating
Runaway girl x Horror x Crying game
Co-habiting with a yandere runaway girl
Your choices will determine how you help the girl
What lies ahead after you assist the runaway girl?
Live commentary and streaming are allowed.
When doing so, please reference "Runaway girl: Picked up a girl" in your video title or description.
For PC live commentary, we suggest using the Unityroom version of "Runaway girl: Picked up a girl".
[Game Effects]
Empathy and Emotional Connection: By engaging with the narrative of the runaway girl, players can relate to her emotions and experiences. Understanding her suffering allows players to create an emotional bond as they try to mend her heart.
Empowerment and Growth: Players assume a supportive role for the runaway girl, impacting her life and future. Witnessing her development and positive transformations brings a sense of fulfillment and achievement.
Dialogue and Communication Skills Development: The game emphasizes dialogue as a means of interaction with the runaway girl, offering players a chance to enhance their communication abilities. Recognizing her needs and effectively choosing dialogues to provide support can improve these skills.
Immersive Storytelling Experience: Through the tale of the runaway girl, players will enjoy a poignant storytelling journey. As they discover her past and secrets, they will experience the excitement of her growth and recovery alongside her.
Social Issues Awareness and Understanding: This themed game allows players to contemplate societal issues and complex realities. It offers insight into her circumstances and the motivations behind her running away, fostering a greater empathy towards the challenges faced by runaway girls and the support they require.
Practicing Kindness and Compassion: The game promotes acts of kindness and care. Players get to express their compassion by supporting the girl through her feelings of loneliness and despair, providing the comfort she craves.
Relaxation and Healing Experience: This healing game can offer players restful and rejuvenating moments. It often features delightful environments, narratives, puzzles for assistance, along with beautiful graphics and music, allowing players to unwind and find solace.
Information and Resource Provision: The game may also supply valuable information and resources about the girl and others in similar predicaments. Players can use the knowledge they acquire within the game to support those in real life needing help.
[This work is also suitable for fans of the following titles]
ICOs
Shadow of the Colossus
Life is Strange
Doki Doki Literature Club!
Sakura Wars
Ys: Memories of Celceta
The Legend of Zelda: Twilight Princess
Tales of Berseria
Gravity Rush
Rune Factory 4
Beyond Good & Evil
Ōkami
Prince of Persia: The Sands of Time
I Am Setsuna
Danganronpa: Trigger Happy Havoc
Bayonetta
Nier: Automata
The Witcher 3: Wild Hunt
Fire Emblem: Awakening
"Touhou Project" series
"Persona 5"
"Love Plus" series
"Granblue Fantasy"
"Gyakuten Saiban" series
"Valkyria Chronicles" Series
When Compassion Meets Chaos: My Unforgettable Journey with Runaway Girl: Picked Up a Girl
Opening this game feels less like pressing 'start' and more like cautiously unlocking a fragile heart – a heart beating with vulnerability, desperation, and a chilling undercurrent of obsession. Runaway Girl: Picked Up a Girlmasterfully transcends typical visual novel tropes, throwing you headfirst into the suffocating intimacy of sheltering a traumatized, emotionally volatile girl. The initial moments evoke genuine empathy: offering a worn blanket to her trembling frame, listening as fragmented whispers hint at deep wounds. But the true brilliance lies in how seamlessly the "yandere" elements weave into the narrative fabric. Comforting words offered late at night might earn a fleeting, tearful smile that suddenly twists into possessive paranoia if you casually glance at your phone. This isn't jump-scare horror; it's a masterclass in meticulously crafted psychological tension built on meaningful choices and breathtakingly intricate character writing.
Every dialogue choice carries profound weight. Will gentle encouragement genuinely soothe her anxieties, or inadvertently feed a dangerous obsession? Balancing compassion against the unnerving realization of her possessiveness became my core challenge. One sequence haunts me: cautiously suggesting a local bakery visit to help her rebuild confidence. Her initial radiant joy warped within hours into accusatory panic ("You were looking at that cashier! You wantto leave me too!"), instantly flipping a hopeful outing into a claustrophobic nightmare scenario, masterfully depicted through distorted visuals and a jarring soundtrack shift. This isn't just interactive fiction; it's immersive psychological roleplay demanding constant emotional calculus. Like Life is Strange's soul and Doki Doki's lurking unease blended with the raw character depth of Persona, it pulls you into a uniquely uncomfortable, yet utterly compelling, bond. Healing this damaged soul offers genuine moments of tenderness and achievement, but the journey is paved with broken glass and unsettling revelations, making "Runaway Girl" a devastatingly impactful exploration of trauma, connection, and the darkness sometimes found within the act of rescue itself.
FAQ:
Is this a dating sim? While deep relationship management is core, framing it onlyas dating underplays its psychological weight. It’s a choice-driven narrative exploring a codependent, emotionally charged dynamic within a horror/drama framework. Romance is a potential thread, not the sole focus.
How graphic/dark does it get? Psychological horror dominates – expect intense emotional manipulation, breakdowns, threats, heavy themes of trauma, isolation, and implied past abuse. Violence is mostly implied/threatening (e.g., smashing objects, chilling stares, verbal tirades) rather than explicit gore.
Are there multiple endings? Absolutely, and your choices significantly shape them. Endings range from bittersweet recovery and stable connection to tragic collapses or terrifyingly clingy resolutions reflecting her state of mind and your influence.
Is it genuinely scary? It cultivates deep dreadrather than shock scares. Tension builds through unnerving character reactions, the palpable fear of triggering her instability, oppressive environmental storytelling, and unpredictable emotional shifts.
Can I play this on mobile? While the description specifically mentions a Unityroom PC version for live commentary, the game's format (visual novel style) suggests strong potential for mobile ports/availability. Check your platform's store listing (e.g., Steam, App Store, Google Play) for official releases.
Is streaming easy? The explicit permission and PC version recommendation strongly suggest it’s streaming-friendly! Just remember to include “Runaway girl: Picked up a girl” in your title/description as requested. Viewer reactions to unpredictable character moments are gold!
Is healing/growth possible? Yes! Genuine progress feels incredibly rewarding. Helping her confront fears or witnessing moments of fragile strength fosters a profound sense of achievement, even amidst the underlying tension.
- Version42
- UpdateAug 15, 2025
- DeveloperYANASE GAMES
- CategoryTrivia & Word
- Requires AndroidAndroid 7.0+
- Downloads250K+
- Package Namecom.IedeGirl
- Signature6c207c19795361b9ecf1242892090d43
- Available on
- ReportFlag as inappropriate
Engaging storyline with emotional depth
Numerous endings to explore
Humorous and entertaining elements
Attractive art style and character design
Opportunities for player agency through choices
Unique premise involving moral dilemmas
Quick gameplay suitable for casual players
Potential for deep character attachment
Poor translation quality with grammatical errors
Frequent ads disrupting gameplay experience
Unreasonable and abrupt death mechanics
Uncomfortable themes regarding pedophilia
Characters portrayed as unlikeable or shallow
Confusing plot points and loose narrative cohesion
Limited meaningful choices leading to predictable outcomes
Short game length not fulfilling for all players