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Pocket Rogues - Dynamic dungeon exploration & combat

Experience thrilling real-time battles, endless dungeon adventures, and unique hero classes while building your own fortress with friends.

Pocket Rogues
  • 1.37.2 Version
  • 4.4 Score
  • 2M+ Downloads
  • In-game purchases License
  • 12+ Content Rating
Download Android APK (196.47 MB)
Old Versions
CONS

Progress loss due to lack of save feature in the free version

Some characters and features locked behind paywall

Repetitive gameplay elements over time

Balancing issues with certain enemies being overpowered

Occasional bugs or glitches affecting gameplay

Skill progression can be slow and frustrating initially

Difficulty in navigation and movement controls

Lack of story or narrative impact on gameplay

Players losing interest due to grind-heavy mechanics

Pocket Rogues is an Action-RPG that fuses the demanding elements of the Roguelike genre with fast-paced, real-time combat. Delve into magnificent dungeons, cultivate formidable heroes, and construct your own Guild Fortress!

Experience the excitement of procedural generation: every dungeon offers a unique experience. Participate in tactical battles, enhance your abilities, and confront powerful adversaries. Are you prepared to reveal the secrets hidden within the dungeon?

"For centuries, this ominous dungeon has attracted adventurers with its enigmas and riches. Few have returned from its depths. Will you be the one to overcome it?"

FEATURES:

• Dynamic gameplay: There are no breaks or turns—navigate, evade, and engage in real-time! Your expertise is crucial for survival.

• Distinct heroes and classes: Select from numerous classes, each possessing unique talents, growth paths, and specialized equipment.

• Endless replayability: Each dungeon is generated randomly, ensuring that no two journeys are the same.

• Thrilling dungeons: Venture into varied environments filled with traps, distinctive foes, and interactive elements.

• Fortress development: Build and enhance structures in your Guild Fortress to unlock new classes, boost skills, and refine gameplay features.

• Multiplayer mode: Collaborate with up to three players and explore dungeons as a team!

Pocket Rogues: Where Your Fortress Fuels the Fight Against Endless Darkness

From the first plunge into its procedurally generated depths, Pocket Rogues gripped me with a rare tension: the exhilarating panic of real-time combat colliding with roguelike permanence. Forget turn-based pondering—here, survival demands split-second rolls through poison clouds, frantic kiting around skeletal archers, and perfectly timed stuns against hulking minotaurs charging through torch-lit corridors. What elevates it beyond standard dungeon crawlers is the profound symbiosis between your Guild Fortress and your doomed delves. Returning battered and near-broken from a run isn't just failure; it's resource gathering. 

Scraping together obsidian shards and wyvern scales to upgrade the Mage Tower didn't just unlock the Pyromancer class—it fundamentally altered my next descent. Suddenly, fire traps became healing zones, and flame-immune demons turned from terrors into kindling. Building the Training Grounds transformed my Rogue from a flailing novice into a whirlwind of backstabs and smoke bombs. This loop—desperate survival below fueling strategic growth above—creates an addictive rhythm of risk and reward few mobile RPGs match.

The class diversity is staggering. My cautious Necromancer played like a grim puppeteer, summoning bone walls and spectral archers while lurking in shadows—a stark contrast to the Berserker, whose reckless charges demanded aggressive parries and life-leeching frenzy. Discovering that the Alchemist could transmute dungeon debris into temporary god-mode potions felt revolutionary. 

Multiplayer amplifies this brilliantly. Coordinating with a Paladin friend—his shields absorbing boss slams while my Ranger peppered weak points—turned chaotic skirmishes into tactical ballets. Yet, the true genius lies in the procedural generation’s intelligence. It’s not just random rooms; it’s ecosystems. Finding a room flooded with explosive barrels next to a nest of fragile spiderlings invited creative carnage, while environmental traps like pendulum blades could be weaponized against pursuing swarms. Pocket Rogues doesn’t just offer endless dungeons; it crafts emergent, white-knuckle stories where every shattered skeleton tells a tale of your growing mastery—or hubris.

Your Pocket Rogues FAQ Insights:

Q: How impactful is fortress building? Is it just cosmetic?

A: Absolutely essential. Upgrades directly alter dungeon runs: Blacksmith unlocks higher-tier gear crafting, Infirmary provides post-run healing bonuses, Library reveals hidden room types. Neglecting your fortress cripples progression. It’s your lifeline between dives.

Q: Does "real-time combat" feel unfair with permadeath?

A: Punishing but precise. Enemy attacks have clear wind-ups and hitboxes. Dodging, blocking, and ability timing are learnable skills. Death stings, but it’s rarely "cheap"—it teaches spacing, resource management, and when to retreat. Mastery feels earned.

Q: How distinct are the classes?

A: Radically different playstyles. Warrior tanks through sheer HP and counters, Archer kites with traps and ranged crits, Warlock drains life but risks self-harm. Unlocking a new class feels like starting a fresh game with unique synergies and gear priorities.

Q: Is multiplayer seamless? How does co-op change the experience?

A: Surprisingly smooth. Classes complement each other (e.g., Cleric heals shield-bearing Knight). Shared loot encourages teamwork, and tougher scaling demands coordination. Reviving a fallen comrade mid-boss fight creates unforgettable "hero moments."

Q: Does procedural generation create meaningful variety or just reshuffled tiles?

A: Deeply meaningful. Room types (treasure vaults, trap gauntlets, monster nests) combine with environmental hazards (lava flows, darkness zones) and themed enemy factions (undead legions vs. chaotic demons). Biome shifts (ice caves, poisoned swamps) demand tactical adaptation. No two runs feel alike.

Build your bastion, sharpen your steel, and descend—the dungeon’s endless hunger awaits your defiance.

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Information
  • Version1.37.2
  • UpdateJul 17, 2025
  • DeveloperEthergaming
  • CategoryRole Playing
  • Requires AndroidAndroid 5.1+
  • Downloads2M+
  • Package Namecom.EtherGaming.PocketRogues
  • Signature70aaa55d287a75809bec6408e8c89820
  • Available on
  • ReportFlag as inappropriate
Old Versions
User Reviews
4.4 5 Reviews
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  • John Virtudez
    John Virtudez

    This game is incredible! It stands out as one of my all-time favorite singleplayer experiences. The action keeps flowing non-stop! No ads and no pay-to-win nonsense make it even better. Some reviews mention that the statue guardians are too powerful, but I disagree. You just need to exploit their big weakness: their slow turning. I'd gladly pay for more upgrades, extra content, or even a few hidden paths. Occasionally, I notice it doesn’t register when I've taken down the last enemy, but overall, this game deserves a solid 9 out of 10!

  • Tim Danver Paneda Zamora
    Tim Danver Paneda Zamora

    What a fantastic game! The creator clearly made it for fans of the genre, not just for profit. Easy five stars from me. But I did hit an annoying bug. I was on a roll, collecting some great gear, and then I tried to equip two pieces that should have added 15 points to my health. It said mana but actually affected health. As I switched gear around, my health dropped from 68 to just 3. Frustrating! I really hope they fix these bugs soon because the game is incredible!

  • ADaVVg
    ADaVVg

    If you struggle against the Stone Guardians, try this: run around them. Notice their shooting patterns and how slowly they turn. They might seem powerful, but they're not unbeatable, even for a level 1 character in a level 1 dungeon. It’s tough, but possible. Also, starting equipment comes from a specific building that you need to locate. In the early stages, focus more on dodging than getting the best gear. That's just my take on it.

  • Muntadher Al - Saedi
    Muntadher Al - Saedi

    This game is fantastic! It’s so enjoyable to play. I want to be able to bind one item to my character, something that stays even after death. It would add a special touch. Resetting dungeon bosses would be great too. Sometimes they feel unbeatable, especially with anyone other than my archer. Despite these little things, I love everything else about the game!

  • JHAYZON JHAYKE CELES
    JHAYZON JHAYKE CELES

    The game kicked off with a lot of excitement. The initial thrill quickly faded. Dying and losing all gear feels completely unfair. Continuing the journey with only fists is frustrating. Searching for weapons among the loot yields nothing. It becomes pointless to keep playing.

Security Status
Clean

It’s extremely likely that this software program is clean.

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  • Name: Pocket Rogues
  • Package Name: com.EtherGaming.PocketRogues
  • Signature: 70aaa55d287a75809bec6408e8c89820