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Opacha-mda - Tactical planet conquest

Experience engaging strategy gameplay with hundreds of levels & a clean user interface, perfect for all ages.

Opacha-mda
  • 250521 Version
  • 1.6 Score
  • 180K+ Downloads
  • Free License
  • 3+ Content Rating
Download Android APK (3.93 MB)
Old Versions
Opacha-mda Opacha-mda Opacha-mda Opacha-mda Opacha-mda
CONS

Repetitive gameplay after mastering tactics

Some levels are deemed impossible by players

Predictable AI behavior in later stages

Limited control precision during gameplay

Frustrating user interface interactions

Uneven difficulty progression across levels

Lack of multiplayer options

Need for additional difficulty settings and features

Opacha-mda is a straightforward tactical game focused on seizing planets. It is free from advertisements and additional purchases.

Key Features:

- Simple to understand

- A campaign featuring numerous levels

- Intuitive user interface

Galactic Elegance: Where Simplicity Sparks Strategic Addiction

This minimalist masterpiece proves that cosmic domination requires nothing more than clean lines and razor-sharp tactics. What hypnotized me wasn't complexity—it was the profound tension humming beneath its serene surface. Watching my colored dots creep across starlit pathways to envelop a neutral planet felt like conducting a silent orchestra, each connection triggering satisfying tactile pulses. The campaign begins deceptively gentle—mere territory grabs—until Level 17 ambushed me with chokepoint warfare: three pulsating enemy worlds converging on my sole outpost, demanding precision timing and sacrificial feints that transformed my tablet into a nerve-wracking chessboard. Victory arrived not with explosions, but with the sublime click of the last planet shifting to azure, the screen exhaling in minimalist triumph.

The genius lies in emergent depth. What begins as "tap planets, spread dots" evolves into sophisticated resource calculus—do I reinforce my frontline or launch a backdoor assault through that newly discovered wormhole? Later levels introduce production modifiers and orbital shortcuts that demand spatial foresight reminiscent of abstract Go strategies. All this unfolds through an interface so pristine it feels like a digital artifact: no cluttered HUD, no tutorial popups, just you and the gravitational dance of conquest. That first time I baited an AI overload into overextending, then severed its supply lines with two perfectly timed taps? Pure tactical euphoria. Opacha-mda transforms planetary ping-pong into a meditative test of nerve, where every decision resonates across its whispering constellations.

Commander's Notes (FAQ-Style):

"Too basic?" Deceptively so. By Campaign 3, you'll be calculating dot-production ratios and timing interplanetary surges like a quantum general.

"How long are levels?" Perfectly snackable (90sec avg), yet late-game puzzles may demand 10min of meticulous maneuvering.

"Replay value?" Infinite. Random skirmish maps with adjustable AI aggression offer fresh challenges post-campaign.

"Ad-free really?" Blissfully. No banners, no paywalls—just uninterrupted cosmic contemplation. A rarity worshipped.

"Multiplayer?" Local hot-seat only, but the AI mimics human hesitation and bluffs unnervingly well.

"Steep difficulty?" Gradual. New mechanics (wormholes, production boosters) introduced patiently. Stuck? Solutions often require elegance, not force.

"Best feature?" The sound design—planetary captures emit soft crystalline chimes that turn strategy into ASMR.

For strategy purists weary of bloated UIs, this is sanctuary: a game where galactic domination feels less like war and more like composing constellations. Prepare for "just one more level" to become a mantra whispered among the stars.

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Information
  • Version250521
  • UpdateAug 11, 2025
  • DeveloperYiotro
  • CategoryStrategy
  • Requires AndroidAndroid 4.4+
  • Downloads180K+
  • Package Nameyio.tro.opacha
  • Signatureed71e4fc39d6e8ce843aeed4a8fa5ca7
  • Available on
  • ReportFlag as inappropriate
Old Versions
User Reviews
1.6 10 Reviews
5
4
3
2
1
  • Tomas Jankus
    Tomas Jankus

    This game is seriously amazing! The mechanics work really well, and it feels like the most casual experience from this developer. I love how this person creates games. Definitely check out their other titles! Just a heads up, some levels can seem impossible. Generally, most of them are doable, but levels 308 and 1029 might actually be impossible.

  • Petr Stehlik
    Petr Stehlik

    This game is fantastic! The AI can act a bit strange at times, and some levels really ramp up the difficulty. Still, it's a thrilling experience. I’ve managed to conquer all levels up to 719, and every stage has its own charm. Once you finish a level, it opens up the next three, which is a great way to keep the momentum going. If you hit a wall, just move on and come back later. I wish the send half feature was clearer. I stumbled upon it after tackling around 300 levels. It could have been a game changer early in my journey!

  • Osmundas
    Osmundas

    The game starts off with a blast. So much joy in those early moments. Simple mechanics make everything feel fresh and exciting. The challenge really hooks you. Mastering the gameplay happens quickly, almost too quickly. Soon, the thrill fades away. The experience becomes repetitive. It needs something more. Map design could use a touch of creativity to bring back that spark. More novelty would rejuvenate the adventure.

  • Ryan
    Ryan

    This game is a blast. It hooks you right from the start. After playing through around 200 levels, the mechanics start to feel the same. Honestly, I think it could wrap up nicely between 500 and 600 levels. Once you get the hang of it, which takes about 300 levels, most challenges become easy. You breeze through them on the first try. But then there's level 308. It's impossible. I can't see any way to beat that blue AI. I’m stuck at level 482 now, but 308 still haunts me.

  • Ivan Bizyukov
    Ivan Bizyukov

    What a fantastic game! I tried other games from yiotro and had a blast. Opacha is so intense! I quit after losing on the first level, but then I kept playing and got completely hooked once I figured it out. The game has 750 levels, no ads, no microtransactions. Developers like yiotro are rare today. I hope they add a pro version for Opacha. I would buy it repeatedly just to support this developer.

  • Puzzle Party
    Puzzle Party

    I love gaming and I've conquered 900 levels so far. I need to mention something about the controls. The speed up, pause, and speed slider sit too close together. I’ve accidentally pressed the wrong one many times. It’s frustrating when I want to pause but hit the max speed button instead.

  • Osmundas
    Osmundas

    This mobile game has become quite a favorite. The latest update introduced a cool feature where players select a color at the beginning of each match. However, the choices feel limited to Blue, Red, or Yellow. Green, which used to be the default color, isn't an option anymore. This new feature is nice, but having the freedom to choose any color would be even better. An option to go back to the classic setup would also be great, making the default green player and randomizing starting locations.

  • Maksym Nechaiev
    Maksym Nechaiev

    Thank you so much! I really appreciate your feedback. I'm thrilled to hear you love the game and can't put it down. It's great to know you're enjoying the offline aspect without any ads or pesky in-game purchases. I’m sorry to hear about the issue on level 531. That sounds frustrating, especially when one color is out of reach. It makes sense that you had to skip it to keep moving forward. Glad to know level 540 is treating you better! Keep an eye out for any other glitches, and don't hesitate to share. Your support means a lot. Thanks again, and happy gaming!

  • Lucas Broussard
    Lucas Broussard

    The game really needs a save feature. Playing on a giant map with four colors at hard difficulty takes forever. It's tough to finish in one go, and I haven't completed a match yet. The map generator could use some tweaking too. Sometimes one color gets a huge advantage with a better spawn position. A toggle for symmetrical maps could help balance things out, like what other games do. That would make the experience much more enjoyable.

  • Achilleas Angelopoulos
    Achilleas Angelopoulos

    Sounds like you're having a tough time with the game! It can be frustrating when the controls don’t behave as expected. Tapping on the planets should usually allow you to choose which ones to command. It seems like they might be in an automatic mode instead. The swiping moving the screen around makes sense, but it’s not helpful for your strategy. Maybe check if there’s a setting for manual control or some kind of tutorial step you might have missed. The graphics and gameplay look promising, so hopefully, you’ll get things figured out soon! It is understandable to feel confused, especially during initial gameplay. Keep at it!

Security Status
Clean

It’s extremely likely that this software program is clean.

What does this mean?

We have scanned the file and URLs associated with this software program in more than 50 of the world's leading antivirus services; no possible threat has been detected.

  • Name: Opacha-mda
  • Package Name: yio.tro.opacha
  • Signature: ed71e4fc39d6e8ce843aeed4a8fa5ca7