Nowhere House - Escape haunted mansion
Navigate haunted house puzzles with chilling atmosphere and hidden secrets

- 1.1.23 Version
- 4.8 Score
- 3M+ Downloads
- In-game purchases License
- 12+ Content Rating
Welcome to Nowhere House, the spine-chilling Android game that will have you checking under your bed before you go to sleep! Dive into a world of mystery and horror where nothing is as it seems, and every creak in the floorboards could be something sinister lurking in the shadows. Explore eerie rooms, solve mind-bending puzzles, and uncover the dark secrets hidden within the walls of this abandoned mansion. Are you brave enough to face the horrors that await you in Nowhere House? Grab your flashlight, turn up the volume, and get ready for a heart-pounding adventure unlike any other!
Long ago, there once lived a witch in the secretive Hidden Town, causing fear among villagers. They managed to capture her, but mysteriously, on the day of her conviction, she vanished without a trace. The house where she resided still stands atop the hill today, with an urban legend suggesting that entering it could lead to being trapped indefinitely. Will you be daring enough to investigate if this eerie tale holds true?
The third installment in the Hidden Town escape room series, Nowhere House, requires players to navigate three parallel worlds and seek assistance from the trapped characters within the house to successfully break free. The game allows for nonlinear gameplay within the Dark Dome series, offering connections between each chapter until all enigmas surrounding Hidden Town are unveiled, tying into Haunted Laia and The Ghost Case.
Unravel numerous brain teasers and puzzles scattered across the various dimensions of the house during this spine-chilling escapade, filled with suspenseful elements and captivating characters. Immerse yourself in the game's remarkable graphic style and immersive soundtrack, ensuring an unforgettable experience within the realm of the haunted house. Your decisions will determine two different endings, while a special challenge entices players to discover all nine hidden owls throughout the entirety of the game.
For added content and an ad-free experience, consider opting for the Premium Version, which provides access to an exclusive side story of Hidden Town complete with additional challenges. The detailed hint system is available to aid players stuck in this horror mystery game, helping them overcome obstacles and progress through the adventure.
Engage in classic point-and-click interactions with objects and characters, locate hidden items, and creatively utilize inventory objects to solve riddles and progress along your detective journey. Traverse through the Depths of Fear as you delve into the suspense thriller gameplay, facing escalating tension and unknown dangers at every turn.
Complete Nowhere House Game Guide
A walk through the Nowhere House game. Once upon a time there was a witch in the town of Hidden. The villagers feared for her lives, so they captured her. But on the day of the trial, she mysteriously disappeared and no one has seen her since. The house she lived in remains on top of a hill to this day. Legend has it that if you enter her house, you will never be able to leave it again. Will you have the courage to check it out?
1. Take the photo from the desk drawer and go to the bathroom.
2. Place the jars on the shelf as in the photo. You will receive the key to the door.
3. In the cabinet above the sink, get the walkie-talkie.
4. Go to the other room and get the stacks from the drawer table.
5. Connect the batteries and the radio.
6. On the bookshelf, take the blue book.
7. You will find a clue in the closet.
8. Set the radio to four stations.
9. Put it in the fireplace. You will have a clue.
10. Open the mirror.
11. Move to where the radio is. Change frequency and find the same melody on the radio and on the You can change for each player. In my case it is 9813. This is the lock code.
12. Go to the original location and enter the code. Choose the characters based on the clue that we have obtained from the ledge. The radio station is the code. In my case, 9813.
13. Open the box by connecting the lines and take the Crystal.
14. Go to the room where the painting is, insert the Crystal into the painting. You enter a new dimension.
15. Go to the room with the white dresser and get the spatula.
16. Go outside and head to the door. Get the key here.
17. On the other side, next to the stone, take the flower.
18. Go inside and open the blue table, put the book there and collect all the photos. Please note that the names are written on the first page. This is the order of the characters. Now look at the appearance of the people who appear in the photos. What symbol are they looking at? You should get the code.
19. Move to another dimension by clicking on the image in the inventory. Use the code you got from the photos to open the lock on the first floor, which is where the stairs are. You may have a different code because the characters in the game switch places.
20. At the top, grab the bucket and the red oil bottle. Go to the mirror and remove the white sheet.
21. Go to the security room and grease it up. Take the skull.
22. Go to another dimension and go to the location with the girl, then give her the bones. Remember them. Each time a different number appears. In the same room, go to the clock on the floor and open the lower part. Put the skull there. Enter the code on the wall, remembering the dice that have fallen. Take the stone.
23. Go to the bathroom and find carrots, preserves and a cauldron.
24. Go to another dimension and go to the first floor where the photo of the man is. Next, insert the stone into the man's square.
25. Here, open the cabinet and get the crystal ball.
26. Go down to the fireplace and get the candle, the wood and the key from the chest.
27. Go back to the clock and give the rabbit a carrot.
28. In the bathroom, grab the rope.
29. You have to open the blue box. To do this, open the white dresser in each place and find the symbols, this is the code. Take the beans, you'll still need them.
30. In the same place, open the box with the blue key and take the cards and the antenna.
31. Go to the place with the magician and give him the cards. You have the code from the box. The code is always different. Take the key and the lighter.
32. Place the antenna on the TV and press the buttons. You should have seen the rabbit.
33. Follow the first place and open the white door with the key. Click on the rabbit and follow it. The rabbit will disappear and we will see a clue.
34. Pick up the frog from the bushes.
35. We go to television and see where the rabbit is. We follow him to the bathroom. So we go back to the television and look for the rabbit again, the rabbit on the stairs. Click on the rabbit and wait. The stairs have collapsed and have become coded by debris. Apply it first on the chest. Get the bucket out of there.
36. Approach the place with the girl, place the crystal ball on the table and press it.
37. Fill a bucket with water in the bathtub.
38. We go outside, put the beans in the hole and water them. Climb the tree to the first floor. On the table take the bottle opener and the Red Book on the floor.
39. Go to the first place and head to the fireplace. We have stacked the wood, the cauldron, light the wood using a lighter. Open the cans and put them in the cauldron. Go into the room with the safe and take the cat to the window.
40. Go to the place with the girl and give her the cat. We also went out the window as we entered. We take away the key. We go behind him and hit the ball. Look at the curtain.
41. Go to the first place and light the candles on the wall as on the curtain. Take the hook.
42. Go to the place with the girl, go up to the first floor and open the closet. Take your hat.
43. Go to the mage's location. Give the hat to the magician. Follow him, close and open the cabinet with the wizard and take the rod and hammer to break the glass.
44. Go downstairs, break the glass and get the doll. She says it's time to go.
45. We go to the first location and approach the clock. Pay attention to the time. It's the code for the door under the stairs. In my case, the code is 1035. Take the key and the circle.
46. Go to the location with the girl and open the red chest. Take the binoculars.
47. Go to the first place and go up to the first floor. Open the window and look through the binoculars. This is the code. Place the animals as shown on the trees, the code is read from top to bottom. Don't forget to insert the missing piece. Lower the lever.
48. On the other side of the room, place a circle on the hay and open the book. Put the posters in the correct order (everyone will have it differently, I'll show you how it went for me). Take the statue.
49. Go down the shaft, put on the hook and lift the lever to the first floor to open the shaft. Then go down the well. Connect the rope, the cube and the statue and lower everything. You will get the Red Key. Go up the ladder and open the Red Book. Tear off the last page.
50. Go down to the door where the strange plant grows and place a flower, a frog and a lighted candle next to the door, which you must light first with the lighter in your inventory.
51. We go up to the first floor and open the book with the red key. I flip through the book and tear out a piece of paper with a spell.
52. Then we go down to the door with the plant again and read the spell.
53. After the police leave, rip off the girl's locket and smash it with a small hammer. Watch out for the ending.
54. Go back into the house. Open the brown door. The plants are hanging from the ropes, click on the red frame and select their location.
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- Version1.1.23
- UpdateDec 09, 2024
- DeveloperDark Dome
- CategoryAction & Adventure
- Requires AndroidAndroid 5.0+
- Downloads3M+
- Package Nameair.com.darkdome.nowhere.house
- Signature3c862f00bd05be1f85b2351a6b6d0dad
- Available on
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NameSizeDownload
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68.38 MB
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68.38 MB
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68.38 MB
Thrilling, mind challenging ,mysterious adventure game
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