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Jurit Malam : Kost 1000 Pintu - Haunted boarding house adventure

Explore an eerie world filled with authentic ghosts, challenging puzzles, and a gripping storyline to uncover dark secrets.

Jurit Malam : Kost 1000 Pintu
  • 1.2 Version
  • 2.0 Score
  • 93K+ Downloads
  • In-game purchases License
  • 7+ Content Rating
Download Android APK (125.90 MB)
Old Versions
Jurit Malam : Kost 1000 Pintu Jurit Malam : Kost 1000 Pintu Jurit Malam : Kost 1000 Pintu Jurit Malam : Kost 1000 Pintu Jurit Malam : Kost 1000 Pintu
CONS

Lack of clear objectives in gameplay

Technical issues such as bugs and glitches

Difficulty in finding anomalies

Requests for additional features not yet implemented

Inconsistent reflection in character animations

Need for updates to enhance game variety

Lack of achievement system on Google Play Games

Frustration with certain visual effects like fish-eye effect

Step into an enchanted and haunting realm alongside Suci, a newcomer to the city searching for accommodation. By chance, Suci finds herself ensnared in a ghostly boarding house brimming with enigmas. Assist Suci in revealing sinister truths, evading terrifying traps, and navigating her way out of this frightening supernatural dimension.

Key Features:

• Authentic Indonesian Spirits: Encounter pocong, kuntilanak, and a variety of local haunted entities.

• Rich Storyline: Accompany Suci as she embarks on a quest to uncover the secrets of the cursed boarding house.

• Engaging Puzzles: Tackle intricate puzzles and riddles to unveil hidden mysteries.

• Eerie Graphics and Sound Effects: Immerse yourself in the horror experience with lifelike visuals and gripping audio effects.

Will Suci manage to survive and break free? Test your bravery now!

Chilling Folklore & Fragile Hope: Surviving Suci's Ghostly Boarding House

Stepping into Suci’s decaying Indonesian boarding house isn’t just a jump-scare fest—it’s a masterclass in palpable dread rooted in authentic cultural terror. As Suci, you’re immediately enveloped by whispers in Bahasa, oppressive humidity practically dripping from the screen, and the chilling rustle of a pocong’s shroud around the next corner. 

What elevates this beyond generic horror is the devotion to Indonesian folklore; encountering a kuntilanak isn’t a cheap visual pop, but a slow-burn nightmare—her disjointed movements mirroring traditional dance, her mournful wails echoing regional legends. 

The rich, mystery-laden storyline hooked me immediately: Who cursed this place? Why was Suci drawn here? Notes scattered among rotting furniture reveal tragic histories, turning each room into a narrative puzzle piece.

Gameplay thrives on exquisitely tense puzzle integration. One moment, you’re deciphering a keris dagger’s inscription under flickering lamp light; the next, you’re frantically barricading a door while a genderuwo’s shadow claws under the frame, your solution literally holding back death. These aren’t isolated minigames—they are your survival. 

The eerie sound design deserves awards: distant gamelan melodies twist into dissonance, floorboards sigh with the weight of invisible footsteps, and a pocong’s bound-feet shuffle behind you will make you spin IRL. Visually, it’s decaying grandeur personified—mold blooms like abstract art, ancestral portraits watch with hollow eyes, and the use of shadow and flickering candlelight is oppressive perfection. Escaping demands more than reflexes; it requires understanding the house’s sorrowful soul. Terrifying? Absolutely. But Suci’s resilience—and the glimpse of dawn after relentless night—makes the horror deeply compelling.

Frequently Asked Questions (FAQ):

Q: How authentic are the Indonesian spirits? Do I need cultural knowledge?

A: Remarkably faithful. The pocong, kuntilanak, and others reflect genuine folklore traits and visuals. No prior knowledge is needed—the game weaves explanations organically through documents and encounters—but recognition adds chilling depth for those familiar.

Q: Is this just jump scares, or psychological horror?

A: It masterfully blends both. Sudden scares exist, but the true terror lies in atmosphere and anticipation. Sound design, environmental storytelling, and the lingering presence of spirits build profound psychological dread. Expect moments of quiet unease louder than any scream.

Q: How difficult are the puzzles? Will they break immersion?

A: Puzzles are challenging but fair, directly tied to the narrative and environment (e.g., using a spirit’s weakness known from folklore). Logic reigns—no moon-logic solutions. They enhance immersion, making you feel like Suci solving tangible threats. Hints exist if truly stuck.

Q: Is Suci purely a victim, or do I have agency?

A: Suci grows from vulnerable to resourceful. Your choices in exploration, puzzle-solving, and stealth sequences directly impact survival. While vulnerable physically, her determination and intelligence drive progress. You feel her fear, but also her will to survive.

Q: How linear is the story?

A: The boarding house unfolds semi-linearly, but exploration unlocks optional rooms and lore. Core story progression is clear, but uncovering all secrets (and achieving the best endings) requires thorough investigation and cleverness. Replayability exists for completionists.

Q: Does the horror rely on gore?

A: Minimal explicit gore. Terror stems from implication, sound, motion, and dreadful atmosphere. It's psychologically intense, prioritizing folklore-appropriate dread over graphic violence. The fear sits in your mind long after playing.

Q: How long is the experience?

A: A gripping 8-10 hours for the main story. Thorough exploration and uncovering all secrets/endings can extend this significantly. Pacing ensures tension never flags.

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Tags
Information
  • Version1.2
  • UpdateJul 23, 2025
  • DeveloperGambir Game Studio
  • CategoryArcade
  • Requires AndroidAndroid 5.1+
  • Downloads93K+
  • Package Namecom.gambirstudio.seribupintu
  • Signature2c62c26c48088f7ff59fcb01e533cde5
  • Available on
  • ReportFlag as inappropriate
Old Versions
User Reviews
2.0 8 Reviews
5
4
3
2
1
  • Krismon
    Krismon

    Setelah membeli premium, muncul masalah. Karakter terjebak dalam anomali boneka. Suara tokek menambah ketegangan. Rasanya bikin frustasi. Pengalaman yang jauh dari harapan.

  • Mamang Gils
    Mamang Gils

    At first, it felt confusing to grasp the rules. Once I understood, everything became exciting and enjoyable!

  • Sarah Agneu Nur Aziza
    Sarah Agneu Nur Aziza

    Great ideas, let's dive into them. Imagine adding an audio element, maybe the crackling of a radio or haunting music. It would send chills down the spine, right? Think about the bathroom area. It could serve as a shocking surprise, catching people off guard in that vulnerable place. Now, the UI design needs a spooky twist. Instead of sleek minimalist boxes, how about using old, tattered book pages? It feels like flipping through the notes of a previous resident, giving it a creepy vibe. Finally, how about a section called Folklore Pedia? It could feature illustrations and detailed explanations of apparitions. Sometimes, viewers get confused about what they’re seeing or what it’s called. This would clear up a lot and add depth to the experience.

  • Mascot Factory
    Mascot Factory

    Keep updating! Make it more exciting with more challenges and jumpscares. Adding achievements on Google Play Games would be great too. Being able to save stages would be awesome!

  • Ajibukannomoto
    Ajibukannomoto

    The horror vibe hits pretty well. Each time I open a room door, my heart races. It brings that thrilling tension. But honestly, I have no clue what the game wants me to do. I'm just wandering around aimlessly!

  • Regi Rooroh
    Regi Rooroh

    Sure! The graphic needs a touch-up. Focus on the female character reflected in the mirror. She should hold a flashlight. It creates an interesting look. Having her with the flashlight but not holding anything else adds a unique twist.

  • rizky nurul taufik
    rizky nurul taufik

    The game is quite cool. It’s simple and starts with minimal explanation. You just go back and forth, checking for anomalies. A fun fact is that the jurik waits behind if you want to meet directly. Overall, it keeps things exciting!

  • Mamang Gils
    Mamang Gils

    The game is good. It has a lot of jumpscares. I got so scared that I almost wet myself!

Security Status
Clean

It’s extremely likely that this software program is clean.

What does this mean?

We have scanned the file and URLs associated with this software program in more than 50 of the world's leading antivirus services; no possible threat has been detected.

  • Name: Jurit Malam : Kost 1000 Pintu
  • Package Name: com.gambirstudio.seribupintu
  • Signature: 2c62c26c48088f7ff59fcb01e533cde5