Jurit Malam : Kost 1000 Pintu - Haunted boarding house adventure
Explore an eerie world filled with authentic ghosts, challenging puzzles, and a gripping storyline to uncover dark secrets.

- 1.2 Version
- 2.0 Score
- 93K+ Downloads
- In-game purchases License
- 7+ Content Rating
Step into an enchanted and haunting realm alongside Suci, a newcomer to the city searching for accommodation. By chance, Suci finds herself ensnared in a ghostly boarding house brimming with enigmas. Assist Suci in revealing sinister truths, evading terrifying traps, and navigating her way out of this frightening supernatural dimension.
Key Features:
• Authentic Indonesian Spirits: Encounter pocong, kuntilanak, and a variety of local haunted entities.
• Rich Storyline: Accompany Suci as she embarks on a quest to uncover the secrets of the cursed boarding house.
• Engaging Puzzles: Tackle intricate puzzles and riddles to unveil hidden mysteries.
• Eerie Graphics and Sound Effects: Immerse yourself in the horror experience with lifelike visuals and gripping audio effects.
Will Suci manage to survive and break free? Test your bravery now!
Chilling Folklore & Fragile Hope: Surviving Suci's Ghostly Boarding House
Stepping into Suci’s decaying Indonesian boarding house isn’t just a jump-scare fest—it’s a masterclass in palpable dread rooted in authentic cultural terror. As Suci, you’re immediately enveloped by whispers in Bahasa, oppressive humidity practically dripping from the screen, and the chilling rustle of a pocong’s shroud around the next corner.
What elevates this beyond generic horror is the devotion to Indonesian folklore; encountering a kuntilanak isn’t a cheap visual pop, but a slow-burn nightmare—her disjointed movements mirroring traditional dance, her mournful wails echoing regional legends.
The rich, mystery-laden storyline hooked me immediately: Who cursed this place? Why was Suci drawn here? Notes scattered among rotting furniture reveal tragic histories, turning each room into a narrative puzzle piece.
Gameplay thrives on exquisitely tense puzzle integration. One moment, you’re deciphering a keris dagger’s inscription under flickering lamp light; the next, you’re frantically barricading a door while a genderuwo’s shadow claws under the frame, your solution literally holding back death. These aren’t isolated minigames—they are your survival.
The eerie sound design deserves awards: distant gamelan melodies twist into dissonance, floorboards sigh with the weight of invisible footsteps, and a pocong’s bound-feet shuffle behind you will make you spin IRL. Visually, it’s decaying grandeur personified—mold blooms like abstract art, ancestral portraits watch with hollow eyes, and the use of shadow and flickering candlelight is oppressive perfection. Escaping demands more than reflexes; it requires understanding the house’s sorrowful soul. Terrifying? Absolutely. But Suci’s resilience—and the glimpse of dawn after relentless night—makes the horror deeply compelling.
Frequently Asked Questions (FAQ):
Q: How authentic are the Indonesian spirits? Do I need cultural knowledge?
A: Remarkably faithful. The pocong, kuntilanak, and others reflect genuine folklore traits and visuals. No prior knowledge is needed—the game weaves explanations organically through documents and encounters—but recognition adds chilling depth for those familiar.
Q: Is this just jump scares, or psychological horror?
A: It masterfully blends both. Sudden scares exist, but the true terror lies in atmosphere and anticipation. Sound design, environmental storytelling, and the lingering presence of spirits build profound psychological dread. Expect moments of quiet unease louder than any scream.
Q: How difficult are the puzzles? Will they break immersion?
A: Puzzles are challenging but fair, directly tied to the narrative and environment (e.g., using a spirit’s weakness known from folklore). Logic reigns—no moon-logic solutions. They enhance immersion, making you feel like Suci solving tangible threats. Hints exist if truly stuck.
Q: Is Suci purely a victim, or do I have agency?
A: Suci grows from vulnerable to resourceful. Your choices in exploration, puzzle-solving, and stealth sequences directly impact survival. While vulnerable physically, her determination and intelligence drive progress. You feel her fear, but also her will to survive.
Q: How linear is the story?
A: The boarding house unfolds semi-linearly, but exploration unlocks optional rooms and lore. Core story progression is clear, but uncovering all secrets (and achieving the best endings) requires thorough investigation and cleverness. Replayability exists for completionists.
Q: Does the horror rely on gore?
A: Minimal explicit gore. Terror stems from implication, sound, motion, and dreadful atmosphere. It's psychologically intense, prioritizing folklore-appropriate dread over graphic violence. The fear sits in your mind long after playing.
Q: How long is the experience?
A: A gripping 8-10 hours for the main story. Thorough exploration and uncovering all secrets/endings can extend this significantly. Pacing ensures tension never flags.
- Version1.2
- UpdateJul 23, 2025
- DeveloperGambir Game Studio
- CategoryArcade
- Requires AndroidAndroid 5.1+
- Downloads93K+
- Package Namecom.gambirstudio.seribupintu
- Signature2c62c26c48088f7ff59fcb01e533cde5
- Available on
- ReportFlag as inappropriate
Full of true stories from Indonesia
Made with realistic graphics
Engaging horror atmosphere
Opportunities for exploration and updates
Potential for additional urban legends
Ability to play without ads with premium package
Community appreciation for developer support
Simple and straightforward gameplay experience
Lack of clear objectives in gameplay
Technical issues such as bugs and glitches
Difficulty in finding anomalies
Requests for additional features not yet implemented
Inconsistent reflection in character animations
Need for updates to enhance game variety
Lack of achievement system on Google Play Games
Frustration with certain visual effects like fish-eye effect